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Section 4 of 5

Rules and Regulators

Named rulings, dated legislation and ongoing regulatory fights that have reshaped how live-service games operate commercially.

The shelf — attributed and dated

5 pieces in this section

April 2018

Belgian Gaming Commission publishes four-game assessment; three titles classified as gambling under the 1999 Gaming Act

In: The Belgian Gaming Commission Ruled in 2018. Five Years On, the Industry Is Still Arguing About It.

Late 2017

EA removes paid loot boxes from Star Wars Battlefront II ahead of ruling, following player backlash

In: The Belgian Gaming Commission Ruled in 2018. Five Years On, the Industry Is Still Arguing About It.

Weeks after April 2018

Blizzard disables Overwatch loot-box purchases for Belgian players; Valve removes CS:GO paid case-opening in Belgium; EA removes FIFA Ultimate Team paid packs from Belgian sales

In: The Belgian Gaming Commission Ruled in 2018. Five Years On, the Industry Is Still Arguing About It.

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The Belgian Gaming Commission Ruled in 2018. Five Years On, the Industry Is Still Arguing About It.

Covers the Belgian Gaming Commission's April 2018 ruling that certain loot boxes constitute gambling under Belgian law, the studios that withdrew affected systems from Belgium, and the subsequent legal and lobbying response, using the Commission's own published findings and dated press statements.

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One national regulator applying existing law to four named games, and years of argument since.

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