MMO 4 Player reports on the massively multiplayer online market as it is now: which games are still charging a monthly fee, how a reader can tell what is actually alive, where the revenue moved, and which rulings changed how live-service games are sold.
Five sections carry thirty pieces. Every player count, revenue line and regulatory decision on the site is stated with the company filing, analyst report, developer announcement or public chart that published it, and with the point in time it describes. Where a figure is a proxy rather than a count, the piece says which.
Start with the full list of pieces, or with Still Running — and How You Can Tell.